Pachinko/Pachislot Manufacturer
Companies offering pachinko/pachislot manufacturer in the iGaming industry — 2 listed.
Sega Sammy
Tokyo, Japan
Sega Sammy Holdings Inc. is a Tokyo-listed entertainment conglomerate and a significant supplier of pachinko and pachislot machines to Japan's domestic amusement market. Formed in 2004 through the merger of Sega Corporation and Sammy Corporation, the group operates a dual structure: Sega Sammy Creation handles pachinko/pachislot hardware manufacturing, while Sega's game studios and subsidiaries such as Atlus and Rovio drive its consumer entertainment business. Its best-known video-game properties include Sonic the Hedgehog, Persona, Like a Dragon, and since 2023 the Angry Birds mobile franchise. The company is led by President and Group CEO Haruki Satomi and employs roughly 14,500 people on a consolidated basis. Although it is often associated with Sega's arcade and console history, its gambling-industry relevance comes from its position as a manufacturer and seller of pachinko and pachislot machines, sold to pachinko halls across Japan. That segment faces structural decline as the number of halls shrinks and player demographics age, which is a key industry dynamic affecting the group's outlook.
Sankyo
Tokyo, Japan
Sankyo Co., Ltd. is a Japanese manufacturer of pachinko machines and one of the best-known original equipment suppliers in Japan's pachinko industry. Founded in Tokyo in 1966, the company develops and sells pachinko machines to pachinko hall operators, with its flagship "Fever" brand serving as the cornerstone of its commercial identity. Sankyo is listed on the Tokyo Stock Exchange and is consistently ranked among Japan's leading pachinko equipment manufacturers alongside Heiwa, Sanyo Bussan and Kyoraku. The company has operated through a period of structural decline in the domestic pachinko market, where hall counts and player numbers have contracted for years. Trade press coverage has captured this pressure in Sankyo's own results: Global Gaming Insider reported that Sankyo's fiscal Q1 sales fell 39% year on year to ¥33.6 billion as pachinko demand weakened. The company's response has centred on machine innovation, licensed intellectual property and cost discipline. Despite ongoing industry headwinds, Sankyo remains a core reference point in Japanese pachinko manufacturing and a significant commercial player in the broader Japanese amusement gaming sector.
Recent News

Review: Sankyo's Q1 decline reveals Japan's pachinko-pachislot pivot
Global Gaming Insider reports Sankyo's Q1 sales fell 39% as pachinko demand weakened and the supplier cut pachinko prices to win parlor orders. This review looks at what the results say about Japan's shift toward pachislot and the margin pressure ahead.

Sega Sammy returns to Q1 profit as pachinko surge offsets gaming restructuring costs
Sega Sammy swung to a first-quarter profit as pachinko/pachislot and entertainment gains outweighed gaming segment losses, with full-year guidance unchanged. Shares had rallied ahead of the report, but the group's trailing 12-month result remains a small loss.