iGaming B2B
Founded
2005-01-01
Headquarters
56 Poltavskiy Shlyakh, Kharkiv, Ukraine
Email
contact@game-ace.com
Phone
+38 6 757-84-046

Game‑Ace is a custom game development company founded in 2005 as a division of Program‑Ace. The studio brings together over 120 in‑house professionals and has delivered more than 200 completed games across casual, RPG, MMO, and VR segments. It offers full‑cycle development, co‑development, staff augmentation, and gamification services, with technical expertise in Unity, Unreal Engine, and cross‑platform optimization. The company has served major clients such as Unity, Epic Games, Wargaming, and Namco, and positions itself as a reliable behind‑the‑scenes partner for both startups and established industry leaders. Engagement models are flexible, allowing clients to scale production quickly without permanent hiring overhead.

Detailed Review

History & Background

Game‑Ace was established in 2005 as the dedicated game development arm of Program‑Ace, a larger software engineering and IT services group. The studio grew through the rise of mobile gaming, building a reputation for delivering high‑quality custom titles across multiple genres. Over the years, it has shipped more than 200 games and partnered with top‑tier companies like Unity, Epic Games, Wargaming, GSN Games, Flying Wild Hog, Namco, Bigpoint, and Hopster.

Business Model

Game‑Ace operates under three core engagement models. Full‑cycle game development covers concept to post‑launch, giving clients a single accountable partner. Game co‑development integrates Game‑Ace specialists into an existing client team while the client retains creative control. Staff augmentation provides individual developers, artists, and engineers on a flexible basis to fill skill gaps. This structure allows Game‑Ace to serve both startups needing complete production and established studios requiring temporary capacity.

Services & Technology

The studio's service lines include mobile game development, VR/AR experiences, 2D/3D art production, QA testing, and gamification for enterprise applications. Technologically, Game‑Ace emphasizes Unity and Unreal Engine expertise, along with custom backend architectures and cross‑platform optimization. The art teams produce characters, environments, UI/UX, and VFX for a variety of visual styles.

Gamification Practice

Beyond traditional game production, Game‑Ace has developed a dedicated gamification practice for enterprise and training clients. These projects integrate leaderboards, rewards, and KPI‑tracking into existing HR, LMS, or mobile platforms using modular components that do not require changes to the client's core system.

Market Position & Clients

Game‑Ace does not publish its own consumer games; it operates solely as a B2B development partner. Its client list includes some of the biggest names in gaming, which speaks to the studio's reliability and production quality. The company competes with other custom game development studios and co‑development firms globally.

Financial & Leadership

No public funding rounds or separate financial statements are available, as Game‑Ace is a privately held division of Program‑Ace. The company is led by founder Oleg, who serves as CEO; no other C‑level executives are publicly named. The leadership structure appears to be closely held within the Program‑Ace group.

Key Products

  • Full-Cycle Game Development

    End-to-end production from concept, prototyping, and asset creation to QA, launch preparation, and post-release support.

  • Game Co-Development

    Integration of Game-Ace specialists into an existing client team for collaborative production while the client retains creative control.

  • Staff Augmentation

    Provision of individual developers, artists, and engineers on a flexible, time-based basis to fill specific skill gaps.

  • Mobile Game Development

    Cross-platform mobile game creation for iOS and Android using Unity and Unreal Engine.

  • VR / AR Development

    Virtual and augmented reality experiences for headsets and mobile AR platforms.

  • 2D / 3D Game Art & Animation

    Character design, environment art, UI/UX, VFX, animation, and production-ready assets.

  • QA Testing & Optimization

    Quality assurance, performance profiling, and bug tracking across all target platforms.

  • Gamification Services

    Enterprise gamification platforms for web, mobile, and LMS, including loyalty mechanics, reward systems, and engagement analytics.

Offices & Headcount

120 employees (approx.)

Related Companies