- Founded
- 2021-01-01 in Israel
- Headquarters
- Tel Aviv, Israel
Edge Gaming is an Israeli-founded technology company that has developed a content platform allowing gamers to capture, share, and replay interactive highlights from their gameplay. Founded in 2021 by brothers Asaf and Omri Gazit, the company raised a $10 million seed round led by mobile gaming giant Playtika in 2021, followed by a $30 million Series A round in 2024/2025 led by Corner Ventures with participation from Playtika, Stardom Ventures, and AnD Ventures, bringing total funding to $42 million. The core innovation is the “Playable” format, which transforms a recorded gaming moment into a standalone mini-game that other users can enter and play at that exact point, turning passive viewing into interactive participation. The company employs over 35 people across offices in Tel Aviv, Los Angeles, and New York. Edge Gaming’s product occupies a unique niche at the intersection of game capture, social sharing, and interactive content, aiming to deepen community engagement by allowing players to experience each other's most exciting moments.
Detailed Review
History and Founding
Edge Gaming was founded in 2021 by brothers Asaf and Omri Gazit in Israel. The company quickly attracted attention from major investors, securing a $10 million seed round from Playtika, a leading mobile games publisher, in 2021. This investment signaled strong industry interest in user-generated content (UGC) that could drive engagement and retention. In 2024/2025, Edge Gaming raised a $30 million Series A round led by Corner Ventures, with participation from Playtika, Stardom Ventures, and AnD Ventures, bringing total capital raised to $42 million. The company has since expanded its team to over 35 employees and established offices in Tel Aviv, Los Angeles, and New York.
Core Product: Playables
The flagship product of Edge Gaming is the “Playable” format. Unlike traditional video clips or screen recordings, a Playable is an interactive mini-game created from a captured gameplay moment. Users can record a highlight, and the platform automatically generates a standalone interactive version that others can click into and play at that exact point. This transforms passive spectating into a participatory experience, allowing viewers to relive and engage with the original moment. The Playable format is designed to be shared on the Edge platform, and potentially integrated into game titles through partnerships with studios. The company’s technology aims to preserve the interactive nature of the original game, distinguishing it from video-only tools like NVIDIA ShadowPlay or console sharing features.
Business Model and Market Position
Edge Gaming’s business model is likely platform-based, monetizing through subscriptions, advertising, or partnerships with game developers who embed the Playable share feature directly into their titles. Specific revenue streams are not publicly disclosed, but the company focuses on the mainstream video game market, with no current involvement in iGaming or gambling. The company competes indirectly with other game capture and sharing platforms such as Medal.tv, Outplayed by Overwolf, and native console capture features. However, the interactive nature of Playables gives Edge a distinctive value proposition that may appeal to studios seeking deeper community engagement tools.
Challenges and Outlook
As a young, venture-backed startup, Edge Gaming faces several challenges. Limited public visibility means few independent reviews or user testimonials are available. The platform’s success depends on partnerships with game developers to integrate the Playable format into their titles, as the current recording method likely relies on video output capture, which may not be optimized for all game engines. Scaling user adoption and monetizing an unproven content format remain standard risks for the company. Nonetheless, the backing of Playtika and Corner Ventures suggests confidence in the platform’s growth potential, and the $42 million raised provides substantial runway for product development and market expansion.
Key Products
Playables
Proprietary technology that lets gamers clip highlights from any game and convert them into interactive, replayable mini-games. These Playables can be shared on the Edge platform, where viewers can click to jump directly into that moment and play it themselves.
Offices & Headcount
35 employees (approx.)
